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mordith
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Post subject: Re: Terrain Rules Posted: Sun Jun 06, 2010 7:32 pm |
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Bleeding Edge Knight |
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Joined: Sun Apr 11, 2010 10:06 pm Posts: 487
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yosefbender wrote: It would be nice if you could say things like were are testing: a river through the middle of the tile, a hill that is 9 by 9 etc . This way we can start building the terrain pieces in preparation for them coming into the game Yes I would like to know what is in the works as well. I understand that it may be difficult to release info because some stuff may not make it to release. But if there is stuff that will for sure make it, it would be nice to be able to prepare.
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MadNes
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Post subject: Re: Terrain Rules Posted: Sun Jun 06, 2010 8:39 pm |
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Bleeding Edge Knight |
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Joined: Sun Aug 16, 2009 7:31 pm Posts: 2363 Location: Chi-Town
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I'm a patient man. I can wait for the announcements as long as I get my monthly fix...
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cadwe
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 11:41 am |
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Lead Spammer / Spammeur en chef |
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Joined: Sat Jul 25, 2009 1:37 am Posts: 2694 Location: Chevilly Larue (94) FRANCE!!!!
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im positive it will come out this week but some previews would be nicer, specially for terrains
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Part du principe que j'ai toujours raison, tu gagneras du temps Life is a game, play it your way
http://ex-illis.com/wikipl/Category:Cadwe
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mordith
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 11:51 am |
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Bleeding Edge Knight |
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Joined: Sun Apr 11, 2010 10:06 pm Posts: 487
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I have been thinking about this all weekend. It could only serve to make this game even better. I want to be able to demo them this weekend 
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cadwe
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 11:54 am |
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Lead Spammer / Spammeur en chef |
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Joined: Sat Jul 25, 2009 1:37 am Posts: 2694 Location: Chevilly Larue (94) FRANCE!!!!
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mordith
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 12:32 pm |
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Bleeding Edge Knight |
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Joined: Sun Apr 11, 2010 10:06 pm Posts: 487
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oh, that is where all my free time goes at work... the practice field!
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cadwe
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 12:41 pm |
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Lead Spammer / Spammeur en chef |
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Joined: Sat Jul 25, 2009 1:37 am Posts: 2694 Location: Chevilly Larue (94) FRANCE!!!!
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mordith
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 12:48 pm |
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Bleeding Edge Knight |
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Joined: Sun Apr 11, 2010 10:06 pm Posts: 487
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iPhone is your friend.  I work in IT and I spend a good deal of time in my lab building PCs or fixing them so when its time to image a few of them with a new OS I go to battle!
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MadNes
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Post subject: Re: Terrain Rules Posted: Mon Jun 07, 2010 1:22 pm |
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Bleeding Edge Knight |
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Joined: Sun Aug 16, 2009 7:31 pm Posts: 2363 Location: Chi-Town
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mordith wrote: iPhone is your friend.  I work in IT and I spend a good deal of time in my lab building PCs or fixing them so when its time to image a few of them with a new OS I go to battle! Jealous....
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TheBenevolentLich
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Post subject: Re: Terrain Rules Posted: Tue Aug 10, 2010 12:19 am |
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Joined: Fri Aug 06, 2010 8:49 am Posts: 4
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What I would love to see is code added so that players could do a siege battle. Down the road of course. Since the software is running it and being initiative based the games would be extremely fun. I think the ability to do multiplayer battles would be the key here. Habe players able to asign units to a group muster. That would give a lot of new players the ability to pick up just a couple units and join in a large game. There could be a special tile set released to go with a castle wall and gate. siege equipment for defenders and attackers. With the speed the game can be played a massive multi-table event could be pretty feasible. Carl
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yosefbender
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Post subject: Re: Terrain Rules Posted: Tue Aug 10, 2010 2:36 am |
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Bleeding Edge Knight |
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Joined: Mon Aug 17, 2009 6:31 pm Posts: 1576 Location: Southern Oregon
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cadwe
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Post subject: Re: Terrain Rules Posted: Tue Aug 10, 2010 2:39 am |
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Lead Spammer / Spammeur en chef |
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Joined: Sat Jul 25, 2009 1:37 am Posts: 2694 Location: Chevilly Larue (94) FRANCE!!!!
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yes but even a smal 3*3 fortified camp could be awsome 
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Part du principe que j'ai toujours raison, tu gagneras du temps Life is a game, play it your way
http://ex-illis.com/wikipl/Category:Cadwe
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TheInfidel
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Post subject: Re: Terrain Rules Posted: Thu Nov 11, 2010 8:45 pm |
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Joined: Wed Oct 13, 2010 11:48 pm Posts: 76
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I'm a fan of the Defensive Fortifications concept. - Earthworks - Defensive Stakes - Shield Walls - Rivers of Burning Tar! I suppose you get the idea.
_________________ ...YOU HAVE THE RIGHT TO REMAIN VIOLENT...
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Mattimao
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Post subject: Re: Terrain Rules Posted: Thu Dec 09, 2010 12:06 pm |
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Joined: Wed Dec 08, 2010 12:59 pm Posts: 20
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Is there a detailed primer somewhere on all the currently available terrain?
_________________ Those that fight with honor, die with honor. Be it on the homefront or on the battlefield. -Mattimao
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cadwe
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Post subject: Re: Terrain Rules Posted: Thu Dec 09, 2010 12:08 pm |
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Lead Spammer / Spammeur en chef |
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Joined: Sat Jul 25, 2009 1:37 am Posts: 2694 Location: Chevilly Larue (94) FRANCE!!!!
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Mattimao
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Post subject: Re: Terrain Rules Posted: Thu Dec 09, 2010 12:34 pm |
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Joined: Wed Dec 08, 2010 12:59 pm Posts: 20
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Thanks! I think I need to start checking the Wiki before I post stuff! 
_________________ Those that fight with honor, die with honor. Be it on the homefront or on the battlefield. -Mattimao
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